AI Insights · Timothy · January 2025
Top Snake Games Performance in South America Q4 2024
Discover the performance trends of the top 5 snake games on a unified platform in South America during Q4 2024, including downloads, revenue, and active users.
The fourth quarter of 2024 saw dynamic trends among the top snake games across South America, as reported by Sensor Tower. Here's a closer look at how each game performed in terms of weekly downloads, revenue, and active users.
SSSnaker from HABBY experienced fluctuations in weekly revenue, peaking at approximately $5.7K in mid-October before declining to around $2.9K by the end of December. Downloads started at 247 in late September and dipped to a low of 34 in mid-December, while active users decreased from 32.6K to 26.2K over the quarter.
Little Big Snake by LittleBigSnake, Inc showed a consistent increase in weekly downloads, reaching a high of 16.7K in the last week of December. Revenue grew steadily, peaking at $1.4K in mid-December. Active users surged from 34.2K to 47.4K, indicating strong engagement.
Snake Rivals - io Snakes Games from Supersolid Ltd had a notable increase in downloads, with a peak of 13.7K in late December. Revenue saw a slight decline, ending the quarter at $428. Active users varied significantly, starting at 34.5K and dropping to 25.6K by the quarter's end.
Snake Clash! by Supercent, Inc. witnessed impressive download numbers, peaking at 280.9K in the last week. Revenue showed a gradual increase, reaching $774 in the final week. Active users remained robust, rising from 1M to 1.04M over the quarter.
Snake.io - Fun Online Snake by Kooapps demonstrated a strong presence with downloads peaking at 453.9K in late December. Revenue was relatively stable, hovering around $495. Active users increased from 1.98M to 2.26M, reflecting high user retention.
For more detailed insights and data, visit Sensor Tower's platform.